The History of Dar Armandil

 

As remembered and humbly recorded by a faithful observer

 

By Tanis Clemonphil, grandson of the founder

 

and

 

Master

 

of the

 

Grand Order of the Noble Council

 

 

 

 

 

 

 

 

A Rough Passage

 

        The history of the settlement at Dar Armandil began as soon as the passengers set foot upon the rickety wood of the Gosportia, a human-built merchant ship that had seen her better days. Among those 175 human and Elven souls, was my father, the honorable and much esteemed bow maker, Ederill Clemonphil.

        My father, and those he sailed with, were setting out from the Elven homelands for lands to the west. Here, it was said that an adventurous soul would find new territory in which to make his or her mark on history. Yes, there were rumors of barbarian hordes, Dark Elves, even talk of a crazy old wizard living in the mountains who liked to do unspeakable experiments on the Dwarven folk. Despite these rumors, or maybe because of them, Ederill Clemonphil and others set about making arrangements to travel there and explore this land.

        It should be said here that the seventy-five other Elves traveling with Clemonphil were not leaving the homeland because of political or other differences. Rather, it was a sense of adventure that drove them to seek passage to the strange and challenging lands to the west. Clemonphil, as was the case with most of the others, had just reached the age of 115 – only slightly beyond the age of maturity, and as he expressed to me, “Was ready to make his own way.”

        Unfortunately, for Clemonphil and his companions, the journey was not to be as planned. The problems began when the party was unable to raise enough money for the passage. Many Elven ship captains were unwilling to sail to the new lands without receiving a vast payment in advance. So, it fell to the young adventurers to seek out human companions to help fund the adventure. After having recruited nearly a hundred humans to join them, they found, once again, that they still were far short of the monies need for the passage.

        And so, it came to pass that the Gosportia was their only hope. It should be noted that the grand ship, in her glory days, was a fine specimen of sea-going transport. Built originally to serve as a fighting vessel, she was made of the finest Elven oak, and had enough space to accommodate more than two hundred souls. She had three solid masts, and could raise enough sail to race the wind itself.

        However, by the time Clemonphil and his companions laid eyes on her, those days were long past. She was crewed by a captain and men who shared a somewhat dubious, even downright scandalous, nature, and was not well taken care of. Her sails were dark and torn in places, and the once-fine oak was worm-eaten and weak. The captain, a human man named Darius, was more than happy to provide passage – as long as the travelers agreed to help crew the ship and otherwise work for their passage. Thus, the Gosportia became both a means of transport and a prison for those who sailed on her ...

        By the accounts of Clemonphil, given to me before his death, the passage was an ominous one. For each ship the Gosportia encountered, the vessel must have appeared as some ghostly portent of doom as she swept down on them and left nothing but death and broken wood in her wake. Clemonphil and his companions, human and Elf, were thus forced into a pact of piracy, or else their own lives would be forfeit. A history of which no Elf, dead or alive, takes any pride in having been a part.

        But, as in all things, Darius, his scandalous crew, and the evil Gosportia, eventually met her doom. With the mainland in sight, an wicked storm bore down on the ship. Howling winds and enormous waves made sailing all but impossible. Clemonphil, having tied himself to the main mast so as to survive, watched with his own eyes as members of the crew were swept from the wheel or jumped overboard to escape the falling timbers and rigging. During this exodus of the pirate rats from the apparently sinking ship, Darius regained some composure and took the wheel himself. His plan of action seemed clear enough: an island just off the port bow and about two miles away might offer some shelter from the maelstrom.

        But it did not happen that way … Wave after wave slammed into the ship, each sending a bone-crunching shudder through the old vessel. The foremast, once as tall and strong as the finest oak, shattered and fell off to starboard, leaving only an old stump where it once stood. Rigging, blocks and tackled rained from the two remaining masts as lines and sails were torn away from the wind. Finally, less than a half mile from the island’s shelter, a final wave crashed over the starboard rail and, like watery hand, pulled the vessel into the dark, churning depths.

 

The Founding of Dar Armandil

 

        Had fortune not smiled on the passengers of the doomed ship, the history of Dar Armandil would never have been written. As it happened, though, many did survive. Over the next two days, they washed up on the shores of the mysterious island like creatures being tossed from the sea. Men and women, Elves and humans, they gathered together to ponder their new fate. For almost a month, this gathering of about one hundred huddled near the beach, building signal fires and talking of rescue. Surely someone would notice the Gosportia failure to return. Surely someone would come searching for their lost sons and daughters. Eventually, their dreamy reasoning turned to desperation and then, to determination.

        The determination grew from a couple, and Elven man and a human girl, who had formed an attachment in the homeland and during the passage. This Elf, Armandil, and his lover, the daughter of Captain Darius, named Dari. Soon, they gathered a band of trusted friends around them. Among them, Clemonphil, and other Elves with the family names Palantir, Aldarion, Calafalas, Calmcail, Felagund, Icarus, and Eidhwen. Together they joined with humans from the families of Blackheart, Hawk, Quicksilver, Nobarth, Eidelforth, and Ambler. This unlikely collection soon set forth into the thickets and mountains of the island to found a colony determined to survive.

        On the surface, this effort sounds much simpler than it was. The Elves, naturally, being drawn to the shelter of the vast forest present on the island, and the humans being drawn to the easily defensible terrain of the mountains.

        Defense became an issue because the party had discovered some signs of previously organized life on the island, through some abandoned ruins and such, but never ventured far enough into the wilderness to determine what had happened to those lost people. But, with this potential threat in mind, the party eventually compromised and settled on a place in the mountains that provided spectacular views of – and easy access to -- the forest below. Here the settlement was founded and, in a spectacular ceremony, named in honor of the couple who had been determined to survive: Dar Armandil.

       

 

The Glorious Beginning

 

        In soon became obvious to the hundred survivors that future generations would depend on the decisions made in those early days. Thus, most of the humans and Elves soon found life companions among the survivors of the opposite groups. Humans, it was reasoned, would soon die off if they remained apart from the Elves, and as it was, many an Elven man or woman found themselves marrying more than once as their human companions died. Even so, there were some humans and Elves who chose to remain “pure” to their race – a decision that often had disastrous consequences.

        That aside, the settlement of Dar Armandil soon advanced very well. A wall sprang up around the village, which over the course of centuries, became a city. Docks were eventually built near the spot where the survivors had once gathered in hope of rescue, and this was soon populated by fishing boats and eventually trading vessels.

        The first few centuries of the settlement were known to the inhabitants as the Glorious Days: a period of peace and growth among the inhabitants. They were ruled in the beginning, and by mutual agreement among the original founders, by the happy and benevolent  Dari and her husband Armandil. Dari, of course, only lived for the first sixty years of the settlement, and a statue of her, depicting the furiously determined young woman on the beach and pointing toward the mountains, adorns the central square of the modern city.

        In this sense, the Glorious Days for Armandil, an Elf, did not last nearly long enough, but he set about building a settlement that would have made his human wife proud. Soon, he gathered around him the faithful families that would help him for almost seven hundred years. The names of Palantir, Aldarion, Calafalas, Calmcail, Felagund, Eidhwen, Clemonphil, Blackheart, Hawk, Quicksilver, Nobarth, Eidelforth, Nizziro, and Ambler are all tied to this period as noble leaders of the people and their interests. Each of those families worked hard to establish a settlement of business, trade, and prosperity, and each built grand houses on lands given to them by Armandil.   

        Of course, not all families were as prosperous as those few, but the benevolent attitudes of the ruler and his nobles ensured that all in the settlement were happy an provided for in a manner better than any in the homeland had enjoyed. In this sense, Dar Armandil had become a utopian society where everyone was like family.

 

 

The Civil War

 

        Like all families, however, there were some malcontents on Dar Armandil, and they got an opportunity much too soon. In the year 710 AF (after the founding), King Armandil died without heir. Though a sad moment in the history, the passing was not considered that monumental among the nobles. For the people of Dar Armandil, a mostly half-elven community with a few human and Elf newcomers, the ruling of the settlement had always been left up to the committee of nobles mentioned previously. Though Armandil had worn the crown and been treated as king, most decisions were reached my a democratic majority among the nobles. For most on that council, choosing a new leader was simply a matter of a vote.

        One man, however, didn’t see it that way. His name was Altaris Felagund, the son of the founder Felagund, and representative of one of the few remaining pureblood Elven families. He reasoned that the island community, now grown rich and prosperous, needed the leadership of one who was pure of heart and mind. He recruited like-minded and hateful families who had sheltered themselves from the humans and half-elves, and soon took Dar Armandil by force. Supported by greedy magic users and mercenary Dark Elves, Altaris Felagund soon had possession of the castle and had driven many of the nobles into hiding. Many families were hunted down and exterminated. The honorable Quicksilver, Nobarth, Eidelforth and Aldarion families were rounded up and publicly executed in a most horrific manner – all to serve as a warning to those who opposed Felagund.

        For the next three hundred years, this terrible existence plagued the land, now renamed Felagund in honor of its tyrannical king. So it came to pass that by the 1000th year after the founding, Dar Armandil – Felagund to some, was a wreck of civilization. Trade had plummeted, disease and death walked the land, and people lived a miserable existence.

        In this dark and dreary existence, however, the spark of resistance survived. Out of the wilderness of the island, an army emerged. Led by Hawk Damforth, nephew of the founder Tiberius Hawk. He was surrounded by his captain, the noble sons and daughters of the founders, Eidhwen, Clemonphil, Palantir, Calafalas, Calmcail, Blackheart, Hawk, Eidelforth, Nizziro, and Ambler. Together with their sons, daughters, nephews, nieces, and cousins, and partnered with the pirate families that were once aligned with the likes of Darius and his daughter Queen Dari, this army marched to the ramparts of Dar Armandil and freed the people from the tyranny of Falagund and his evil lieutenants.

 

 

Epilogue -- The Peace Restored

    

        Soon after the battle ended, the surviving nobles elected Hawk Damforth as king of Dar Armandil. Though young, only 220 at the time freedom was won, he set about restoring the glory of Dar Armandil. In less than 100 years, the people and the economy had settled into an existence reminiscent of the previous Glorious Days.

        The battle that freed Dar Armandil from its Dark Days happened more than 500 years ago. I was barely over the age of majority then, but a willing participant in the battle. There were sad losses on our side, and a few of the seats of the Noble Council remain unfilled.  Our king, Hawk Damforth lies peacefully in his grave, and the Noble Council, of which I am Master, has yet to choose a successor. I am not fearful of this, however, as the remaining members of the Noble Council are honorable men.

        However, there are some grandsons of the Founders, namely those of Eidhwen, Nizziro, Palantir, Calafalas, and Blackheart, who have yet to take up their seats at the Council table. All of these nobles – yet to reach the age of majority are unable to cast a vote until their 110th birth anniversary, but each is allowed to take part in the discussions. Disgruntled with their inability to vote, they have taken up with the pirate family of Darius to seek adventure, as boys will do.

        That is why I write this history and dispatch it to them. I fear it will not be long before I join the kings and nobles who have gone before me, so to those young, adventurous boys – as well as the people of Dar Armandil – I leave this message:

 

        Your country is nearing her 1500th anniversary. She has known Glorious and Dark Days. She needs your nerve, your determination, and your sword if she is to survive in Glory for another 1500 years. Do not fail her, as she has not failed you. Remember the spirit of her founders and the spirit of those who freed her from tyranny. Serve her with the same honor.

 

 

                                                                        Your Faithful Servant,

 

                                                                                    Tanis Clemonphil